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Old 10-03-05, 08:27 AM   #9
Syxx_Killer
Admiral
 
Join Date: Aug 2003
Location: Michigan, USA
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Quote:
Originally Posted by Kpt. Lehmann
However, maybe this is a dumb question... but is it even necessary to re-pack the tga into the dat? Or can you just plunk it into TNormal/Tex?
For the type II - yes. For some reason the game will just recognise the DAT. I think the XXI is the same way. I don't remember ever trying it, though.

Quote:
Originally Posted by Kpt. Lehmann
Well that wasn't as hard as I thought!
Cool! I see you're using the exe file of Sean's skins. I kind of like the stand alone skins better than the type II skins in the exe.

If you are using sergbuto's AI U-boats, it is pretty much the same thing to use custom skins for those. Now that you know how to repack the stuff, all you need to do is find the type IIB DAT. Then, extract any skin from a IIA (IIB model uses IIA skins) DAT. Change the TGA file name from Typ 2A_Hull to Typ 2B_Hull. Repack into the IIB DAT. Place the IIB DAT into the right folder in the game directory. Voila!

The type II was the easy one. I think the type VII is a pain in the butt. :rotfl:
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