Quote:
Originally Posted by TheDarkWraith
The Automation work did not come as part of the game. It is something I designed/coded on my own. I sat down and designed how I was going to implement this on paper and then turned the paper into reality via code 
|
Excellent. I compliment your effort. I've completed a patrol and am heading for base. I'll be testing each AS as we go. Now I've something to do on a cruise!
It would be nice (suggestion) if a damage control script could be run, implementing the orders given to the officer to speed up repairs, reduce flooding, etc... if there is damage. The captain could run a script going into battle that loops checking for damage and starts fixing if any is found.
Can do?