09-03-10, 03:55 AM
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#2
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Navy Seal 
Join Date: Mar 2007
Location: DeLand, FL
Posts: 8,900
Downloads: 135
Uploads: 52
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That's the problem with the scripted missions that come with the game. It is as if you've been in a drug-induced coma and just regained consciousness after you are too close to formulate an attack plan and too late for any maneuvering to establish a good attack position.
I find most of the missions to be completely valueless because of that. They seem just afterthoughts of the developers, not tested for playability at all. I wouldn't take any failure to be successful with them as a personal failure. The missions are at fault.
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