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Old 09-01-10, 03:46 PM   #111
Sailor Steve
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Originally Posted by JU_88 View Post
That makes no sense at all,
For starters, SH5 is a technically superior platform.
True.

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Then SH4 is a PTO theatre sim, so to make it an ATO sim you need to start from the ground up:
False. SH4 is based directly on SH3's platform, with improvements, and ATO has already been done for it. All it needs is the little things, mods that have been done for SH3 and just need to be adapted.

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1) import all the Uboats and interiors,
Have you played Op Monsun? Already done.

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2) ALL the ATO units
Op Monsun. Already done.

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3) Import or re-script the entire 39 - 45 campaign over the atlantic, med, north, baltic, arctic and carribean seas!
Op Monsun. Already done.

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And thats just the bare minimum!
This is partly why we never saw GWX4, because to do it properly, it was five times the work that SH3 platform required.
Totally wrong. All of that was in the works for GWX4, and a whole lot more. The only reasons you didn't see it were the ones given in the 'GWX Retirement' thread.

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Now at with least SH5 you already got solid foundations for a U-boat sim already in place.
As you do with SH4-UBM, which is very much more complete and adaptable.

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The type VII is already there, so it needs the other boats, plus the scripted campaign for 43-45 and handful of new AI units, (especially merchants and late war aircraft types)
And given the problems people are having making those happen, SH4 is actually the much better alternative for adaptation.

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The latter is much, MUCH less work.
So IMHO, going back to SH4 would be a giant step backwards for ATO modders.
Actually SH5 is turning out to be much MORE work. Everything still missing from SH4 could be adapted without much trouble at all. SH5 is proving very resilient to adaptation.

The truth is I agree with you that SH5 is the much more advanced platform, and I believe that is the direction of the future. I just wanted to point out that every single thing you said about SH4 was wrong.
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