Quote:
Originally Posted by Ducimus
Yeah? Who? 
|
To me, in a dream world...it would be Oleg Mattox/1C.
They seem to do very good off-mainstream titles that capture both the feel and the intricacies of operating whatever they model. So far they have done very well at obscure aircraft (most would say that a "Sturmnovik" simulation would be too 'niche' to sell to a wide audience), WWII tanks, and 3D strategy. Their experience with each of the above would bode well for a quality submarine simulation (although admittedly they would likely concentrate on something again obscure...like russian subs in the baltic sea)...but who knows?
__________________
....and on the eight day, god created merchant ships to ply the waters between the lands, and unto which was created a weakness to the holy torpedo so that man could blow thy living snot out of them.
...And all was good.
"Making a decision to not make a decision would still involve a decision-making process and such a thing has not happened." -sorlim, UBIsoft Community Developer
|