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Old 08-28-10, 02:09 PM   #93
Abd_von_Mumit
The Old Man
 
Join Date: Jan 2007
Location: Warszawa, Polska
Posts: 1,453
Downloads: 46
Uploads: 4
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Quote:
Originally Posted by KOS View Post
finally I wouldn't have to fire my torps and then get on surface to finish the merchants when without escort, that was really annoying.
I second that. Almost every freighter I hit with 2 torps needs some additional deck gun shots to encourage sinking. This gets tricky when in the middle of a convoy night attack, hehe.

Downloading to try, thanks for the mod. From the description I exceptionally like the randomness part - you never know what the effect of your torpedo will be. YEah!
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Long, hard, wet and full of seamen. My precious.
SH3+GWX+OLC — sunk x4, retired x2; SH5+TDW — still exploring
My SH5 mods: EQuaTool - Elite Quality Map Tools, Patrol Routine Scripts, No Logo Intro Menu_Animation, Less Annoying Stopwatch
Links: SH5 mods I use, FileFront, Manual plotting how-to
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