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Yes, the Hollywood mod improved the sinking experience a little, but is it me or does the latest RuB uses the stock settings again? And can Hollywood's sinking be improved or is the rest hardcoded?
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RUB 1.43 uses the Hollywood Mod (or a version of it).
Stock sample from Zones.cfg
;UBoat Items
;************************************************* ******
[TowerWatch]
Multiplier=1.000000
Flotability=0.000000
HitPoints=200
Destructible=No
Armor Level=15
Critic Flotation=0.05
Critical=No
FloodingTime=59.999996
CargoType=None
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RUB143/Holywood Mod
[TowerWatch]
Multiplier=3.000000 ------> increase
Flotability=0.000000
HitPoints=330 -----> increase
Destructible=No
Armor Level=5 -----> lower value
Critic Flotation=0.05
Critical=No
Critical Chance=0.20
FloodingTime=59.999996
CargoType=Custom ---------> new cargo goes boom!
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Maybe the Flooding time can be increased and the Critical float be modified? I think Gouldjd would know this stuffs affect.
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I agree about that absured 'Death by flooding' screen when only one or two compartments reached a critical level. Isn't that what the pressure doors separating each compartment are for? To contain flooding so it doesn't spread?
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One way is too change it so no comparment can ever be destroyed -thus never the two second death screen. What happens is your comparments will have all its equipment destroyed and you will not be able to use anything in it such as engines for example. The asymtopic flooding (never gets to 100% so comparment is never destroyed but 99% flooded) will cause your Uboat to sink -then you hit the games limit of 300m or a more shallow bottom sea floor.
Then you will run out of air and die via death screen. Of course the pressure hull not crushing at depth might be a problem....never tested it yet.
Ah, you need to leave one comparment the 'Kill Zone' just make it the Command Room. That way the chances of that one out nine comparments being destroyed is reduced greatly, but you stilll will crush and die if you sink too deep or if your command room floods to 100%.