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Old 08-28-10, 11:32 AM   #19
K-61
Grey Wolf
 
Join Date: Nov 2005
Location: Ontario
Posts: 795
Downloads: 39
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You said it, Foggy. I quickly became jaded from the damage model of stock SH3. The same old, tired sinking effects, the ship predictably breaking in half or going up like a fireworks factory fire, or getting the same result from repeatedly pounding the upper structure of the hull with the deck gun. Ships sink from losing their buoyancy and that results from holes in the hull. Pounding the funnel or upperworks with shells in stock SH3 resulted in the same old "hit points = X and poof, she's gone!"

I love watching my victims sink. It reminds me of my childhood. I had a fleet of plastic boats I used to play with in the bathtub. It could be at bath time, but usually I would not be in the tub with them, I'd fill up the tub and play with my boats. I'd take one of my Mom's kitchen knives and drill a small hole in the keel, then put some of my Mattel or Corgi cars in them to weigh them down and then watch them sink. To vary their sinking patterns I'd drill the holes in different locations or use weights in different locations. My eldest brother used to make home made explosives and demolish his toys, then mine and my youngest brother's.

We were twisted little buggers!

Now, I get to watch lovely sinkings and no water is required! This game was made for me, or I was made for it.
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