Quote:
Originally Posted by Foggy
On the way back to the base, in a nearly identical area of the map (BF32 or BF33?) I tried to sink another ship and it did the same thing. It left the very tip of the ship sticking out of the water, and wouldn't go under, except I didn't get credit for sinking that one LOL. Weird.
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Given the location the ships may have been in water so shallow that even with one section resting on the bottom another part was still above the surface. Much of the Channel is relatively shallow, at least in the game.
Whether or not you get credit for the kill probably depends on the number of hit points involved for the ship in question rather than how far under the water it is at any given moment. Once it's taken enough damage to be considered a total loss it will register as "sunk" no matter what its apparent condition, and until it takes that much damage it won't. I've had ships show as "sunk" when they're still entirely on the surface (although obviously sitting lower and lower in the water).
I have to say though that I've never had one go almost entirely under and not show up as "sunk" by that point. Did you stick around very long after it got that far down? 'Cause if you get too far away before the game registers a ship as sunk, you won't get credit for it even if the "kill" was inevitable over time given the amount of damage you caused. Once you get beyond a certain range of another vessel, the game stops rendering it - so if it hasn't shown up as sunk by then it never actually sinks in terms of how the game registers such events.