Quote:
Originally Posted by JScones
Well, if the devs are as serious about the genre as those who have met Dan would have us believe (more than we could ever imagine, I believe it's been said they live and breathe it), and completely blameless insofar as its release state, then why don't Alex, Dan and the 50-odd SH5 devs break away from Ubisoft, form their own independent company and find another publisher more sympathetic to their cause (maybe 1C perhaps)?
I mean, many people here are quick to claim that the devs would have given much more if only the evil oppressors let them, so here's the perfect chance to match actions to words.
Unless...
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Its easy to be mean, but you know very well its not that simple. And to be honest, maybe for some of us enough is enough.
Blameless we are not, and I've said it before. In the grand scheme of things I'm probably the one who should be blamed a lot, simply because at my level of experience i should have been able to influence things to go the right way and prevent some of the mistakes from happening.
I personally find little to blame in the publisher/ubi suits.
Of course, I know very well - I was there - that many mistakes were not mine, but a team is a team. In the end we propose a product to you and it represents us all. Short schedule, instable code, inexperienced programmers, that doesn't really matter to the end buyer.
Its our responsibility what we put on the market with our name on it.