Quote:
Originally Posted by Bungmiester
Have just been cruising in the north sea when my sonarman picked up a warship contact, so I set up an intercept point, and when i got within visual range I discovered it was a British sub which is the first one I have encountered in this game, so I thought I would go listen to its engine noise at the hydraphone staton and it ctd.  I had some mods enabled and disabled them and tryed again and it ctd again so this is nothing todo with mods me thinks..
Has anyone else had this????
It would appear that if your sonarman picks up a warship contact and you go listen to it at the hydraphone staton and you ctd chances are it could be an enemy Sub
PS Big Thanks to the all modding community

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Confirming - enemy subs lead to a ctd if you try to pick them up with the hydrophones. Went almost mad in the Mare Nostrum campaign (there are LOTS of U class submarines in the Mediterranean!) until I found the reason for the ctd's that I had there again and again.
To make things worse, SH5 seems to be prone to a ctd while loading a savegame file if there has been an enemy sub in the surrounding area at the time you saved the game.