Quote:
Originally Posted by reaper7
No I wasn't aware of that, was full sure they were texture skins.
Thanks SteelViking for the info.
Why is NLL_AO2.dds in camo print, does it just make the camo darker  .
Also where are the SHip_To...dds files located, maybe they are the key to the puzzle. 
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The thing is, the camo is not actually being rendered with the ship textures themselves, it is being simulated by a light overlay produced from the shadow map(NLL_AO02.dds). The Ship_T0.....dds files are located in the Textures/TNormal/tex folder. I ran across them a long time ago looking for interior textures.