Quote:
Originally Posted by reaper7
Yes renamed all instances of the NLL_AO01.dds to NLL_AO04.dds (My Red skin).
Now if you look thru the Lod file NLL_AO01.dds is the only skin refrenced anywhere - so its a default skin for long distance that is applied to the model.
Now the other skins in the folder NLL_AO02.dds (Blue) and NLL_AO03.dds (Camo) are not refrenced in the Lod.gr2 file at all.
This lead me to conclude that alternative skins from the base skin are assigned elsewhere, the problem is where  .
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Huh, this is weird, I just looked through all of the .GR2 files for the NLL in hex, and you are right, there are no references to any other AO files. So, where the heck are they coming from.......
Also, you probably already know this, but the AO files are just the light/shadow maps for the ship, they are not the actual textures themselves for the ships. The actual textures for the ships come from the Ship_T0.....dds files. Again, you most likely already know that, wanted to say it just in case.