Added some more features to Automation:
; Activate_hydrophone_station,0,0,0,0,0,0,t - activates the hydophone station
; Leave_hydrophone_station,0,0,0,0,0,0,t - leaves the hydrophone station
; Sweep_hydrophone,x,y,a,b - sweep the hydrophone from a start of x degrees to an end of y degrees. Time to sweep from x to y determined by a. Next command will be
issued after time t (time t doesn't start until sweeping complete). b is a decimal number representing the bits set for the following options (use windows calc to
input binary number then convert to decimal):
I'm finishing up the options for Sweep_hydrophone currently. I should be able to make it stop, pause, or pause game when a contact is detected