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Old 08-25-10, 03:06 PM   #10
Zedwardson
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Join Date: May 2010
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I use GWX with Commander, so I will kinda go over what it does...


You Launch Commander (If in Vista, make sure as a admin) and you create a new career, you pick your start date and location, you can pick SH3 standard crew, or a random crew, and launch it (SH3) from Commander, it will launch SH3 and you play your mission normally.

When you get back to port, it is where commander really shines. You from commander can see the name, tonnage, and crew (and crew lost) of your sinkings, it creates a GREAT looking log book in HTML, a photo of your commander, and also can do things like set the time between patrols (I set mine to 20 days, you can set it to whatever, including random Number of days) You also can customize your experince with random failures, crew transfers/losses betwen patrols (simulating the navy transfering in and out men, and the random car crash/AWOL/killed by partisans).

Basicly, it adds the immersion factor by 10x. A lot of people play (and love) Commander with GWX, I do.

Do not forget the GWX SH3 Commander compatibility files that are needed by SH3 Commander to operate properly if you run GWX.
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SH3 - GWX3 & Commander 3.2
Realism- 43%, D.I.D. (I play with unlimited fuel and with Auto-ID targets)
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