Hey Hitman,
Thanks for the prompt reply and the info on Fighting Steel. Yeah, I figured out pretty early that I could mess with the game. I already had Panzer Commander which uses the same engine and I had learned how to edit the files to allow the player to drive vehicles that were not normally player usable. Once I discovered that I would be able to pilot battleships and cruisers I was in heaven.
I'll look again at the nagato.udf and see if I can find anything. Not that I would know what to look for exactly. Whenever I try to transfer to the Nagato I get kicked out the game to a janus error message refering to the max number of turrets.
Yeah, I guess that would cheating a bit.

I was just wondering why the missle system was there. Likewise why is there a Loveboat included with the ships. I don't know what the creator's intended use was but it does make a pretty good practice target. I do have rather strong dislike for those hideous things called cruise ships and I would think it would quite fun to blast one to bits with 16 inch guns.
The secondary battery problem can be annoying. I'll be in the middle of a battle and suddely the option to use the secondary battery goes away. It was there on the same ship five minutes before. Then it appears on a destroyer's menu. Since when does a destroyer have a secondary battery. In the future i'll be more observant and see if I can find a pattern to this problem.
One last thing I was wondering about DC is this. Why didn't they include a sound delay proportional to the distance from the gunfire. Taskforce1942 had this But DC doen't. I guess that is one problem I have with DC. Otherwise I am very happy with it.
Thanks again,
Leroy