Quote:
Originally Posted by Kapt Z
Good point. With the stock SH3 fatigue model too much time between 1tc and 32tc will leave your whole crew asleep at the wheel.
Do you have SHCommander? As anyone here will tell you, it changes the whole game. You can promote as many as you want and give medals to as many as you want. It also allows you to chose several fatigue options including 'no fatigue' which I use to simulate watch changes that my 1WO would be responsible for anyway.
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Have been playing the game since 2006, didn't learn about this site till a year later but am familiar with pretty much all the mods. As great as SHC is, currently its nuking some of my own personal mods when I launch a game with it so while I have it installed, all I use it for is to view crew data without having start the game up. As Jasun's said I love to make mods that break his SHC
Think I need to more precisely define my question, my last patrol my tonnage was at 69,813 with 1 torpedo left. Just so I could hit 70,000 and get a RK for my crew I ended up using my last torpedo on a tugboat just to get the extra medal (deck gun ammo was fully expended already). The mechanics aren't the question here.
On a (real) boat as captain you would interact and see your crew in action every day; especially on a submarine its hard to hide yourself and be inconspicuous. During the patrol if a crewman performed some incredible action they might get a brevet, or at least at the end of the patrol get the formal promotion. Since we can't see the crewman/Matrose/E-1's or talk to their PO's about their patrol performance what criteria do you use to promote the lowly seaman?
Even if I get 4 promotions at the end of the patrol sometimes I don't even use them all as no one performed well or was deserving of one. SHC comes in with situations like Prien's Scapa flow mission where everyone on the ship got a IC2 (or IC1 if already had an IC2).
To take from something we all are very familiar with, Das Boot, imagine that you are in the situation where they sunk in Gibraltor. For the purpose of this question, ignore the actual characters from the movie and imagine it's your (SH3) crew. While everyone's actions were well above and beyond, the crewmen that plugged the leaks in the aft torpedo room saved the ship - had they been unable to do so the flooding would have become uncontrollable and everyone died. So as far as SH3 ingame is concerned, how do you decide who to promote in that kind of situation where it was a mix of PO's, Officers and Matrose. How do you
single out which Matrose to promote? Since at the end of the patrol they'll all have the same amount of xp and there's no way of telling which ones perfomed the heroic actions.