Quote:
Originally Posted by Seeadler
Is a texture uvw map which comes with an OBJ model also correctly importable?
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Yes, uvw coordinates are imported correctly. The Vosper model used for tests has poor uv mapping, most of the parts do not have any at all. But I also worked with other model with appropriate uv mapping and it renders in SH3 exactly as it should be.
The tool limitation is that each 3D object can use/have a reference to only one texture plate, as already mentioned by Sansal.