I made the hull posted in the merchant thread with just a side and top view. I had to make up the rest. Was kinda cool, I started with the standard "sailboat" hull shape, then made her slab-sided and the displacement almost exactly matched the data I have for the Type 2D! I knew if my displacement was coming out close, I must have guessed right. You could do the same.
It's tricky to get the hang of, and that was my first attempt, so it has some serious issues.
Still, way better than what I am capable of in wings 3d.
In fact, I'm going to redo it instead of fixing the one I have. My new plan I think is to build the deckline at the actual deck, then cover the top in wings 3d. I wil make sure I have points that define where the bulwarks rise above the deck at the different levels, then "extrude" them in the Y direction in Wings 3d.
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