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Interesting - so presumably the only time an armed but sinking ship stops being a threat is after the "she's going down" message?
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Yep that's the case.
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Or can you destroy their weapons by firing at same, thus taking those out of action, even though she's still got "hit points" left before the game deems her "sunk"?
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Yep
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I'm just wondering if there's any merit at all in having your gunner aim for the weapons, since that is an option when commanding the gun crew. If they're gonna remain operable until you've officially sunk her, no matter how many rounds you put into them, seems like there's not really much reason to single them out as a primary target.
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If you destroy the guns they'll stop firing so you've a choice I suppose but not a good one because as you well know, your sub is a shell magnet and it doesn't take many hits before it becomes a lead weight