View Single Post
Old 08-16-10, 10:26 AM   #449
Herr-Berbunch
Kaiser Bill's batman
 
Herr-Berbunch's Avatar
 
Join Date: May 2010
Location: AN72
Posts: 13,203
Downloads: 76
Uploads: 0
Default

Quote:
Originally Posted by Skunkito View Post
Hi all,

Well I've been playing for a couple of weeks now after downloading from Steam, I read most of this thread and it gets a bit confusing as it's jumping through time so I just wanted to ask:

1) What the latest GWX mod is and where can I get it?
2) Does it enhance the variability of patrols? At the minute I just keep getting sent to similar grids to hang around. Not particularly exciting.
3) Any other recommended mods that work in conjunction?


Thanks
Eoin

I'm sure as I'm typing this in somebody will be answering as well.

IIRC Jimbuna's FileFront page is the only correctly working download, available in some 7 or 8 .bin files and an .exe, or it's available as one massive torrent.

It does change the patrols, but if you use another fantastic mod, SH3 Commander you can even pick your own grid to patrol - just one among many, many tweaks and improvements in the game. You'll need a patch to get SH3 Commander working with GWX but I can't find the link for that one at the moment.

GWX- http://www.filefront.com/user/JimbunaGWX2/

SH3 Commander- http://www.subsim.com/radioroom/show...=sh3+commander

Other than that, and obviously JSCone's JSGME, then I'd say the Lifeboat and Debris mod is amazing. Then try some skins, turm mods, FM's interiors... just try everything, stick with what you like and what works.

Edit: The patch for SH3Commander/GWX is the 'GWX3_CFG_for_SH3Commanders.exe' available from Jim's FF page
__________________
Herr-Berbunch is offline   Reply With Quote