Quote:
Originally Posted by Wolfram
...BTW you recall the bad crash clip/picture of the severe wounded pilot - end of many a great careers for me. 
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Now you mention it I do remember. Those career endings were great! I must admit Red Baron was the inspiration for much of my input into SH3 Commander. I loved the fact that Red Baron didn't merely seek to simulate the air combat aspect. The extra non-combat details (like the capture, escape, hospital, the 'war is over' screen, and the gravestone screen) were what made the game seem more real for me. SH3 Commander's post-career and post-war details are derived (at least in part) from Red Baron's example. For me it makes my commander into a real person, and not just a game avatar.