Similar problem then? I noticed that several models of RWR are available at certain points in the campaign so it's fair enough if after a while it's beaten by allied advances (realistic, after all!), and I am only on the first one - but after the very first patrol it goes from near 100% (that probably wasn't realistic but never mind), to zip, not even a single squeek on the next two - something amiss there.
Does putting crew forward really make a difference in the game during a dive?
Gary
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