Quote:
Originally Posted by Capt Jack Harkness
Personally I think that's a bit excessive, there's maybe 5 feet of space under those decks so to get that high up and pool would be ridiculous, but maybe have a couple grease trails running down the frame from the pushrods?
Another spot I though of is the little pit full of plumbing (hydraulic, I think) behind the attack scope column and forward of the main pump in the control room, starboard side.
On a seperate note, now that I think of it, I dunno why the pushrods of those engines would be rusty in the first place... They'd seize if they really were rusty...
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The exposed push rods being rusty would not cause the engine to seize as they do not contact anything. If anyone could do some research on the condition that those were kept in, I could make them look however we wanted.
About the oil, I don't think of that stain as a pool, more like just oil runoff that has not been wiped up. But, as with many things, we are running on opinions here. So, I will take the consensus of a good number of people, and I will make it however the majority want it, unless of course someone can produce research. I know that TheBeast basically thought the DER should be covered in oil spills/stains(he knows a good deal about things like this), so I could fill the floor with stains such as this and he still might not think it is enough.
In other words, I NEED everyone's opinion on the oil. How should it look, pictures would be great?
@Wolfing04, I am sorry, but I have no idea how the controllers work for flooding and damage. In fact, I don't think anyone REALLY knows how that works. For some reason(I don't know why) no one has looked into in depth. I really wish that someone would revamp the damage management system to work more like SHIII.
Oh, and don't worry about picture size, I like to have screen shots so that I can understand what people are talking about.
Edit: Keep in mind folks, this is not engine oil that we are talking about, it is heavy engine grease. It would heat up on the engine body, flow off, then cool and stay wherever it stopped flowing.