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Old 08-11-10, 09:53 PM   #12
Madox58
Stowaway
 
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I've only to figure out the correct texture coords extractions yet.
Then code it properly.
Most of the source code did not deal with multi-textured objects.
So it's not correct for what we want.
Just as the base 3D object export did not work.
The 3D objects export perfectly now as far as the shape.
It's the texture coords I'm on now.
It's again a simple math problem but runs through many structures.
I have to find the mistake and correct it.
I've got 12 hours into this so far today.
I think it's good enuff to call it a day!
I'm starting to get loopy.
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