Quote:
Originally Posted by ichso
That was bothering me too. I can imagine that is fixable by using the S3D tool to edit the sim.dat file. Not sure, but I think I saw some appropriate values there once.
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I did some digging on the forums and found the following thread:
http://www.subsim.com/radioroom/show...ght+visibility
I adjusted the two files suggested with Paint.net, placed them into the TMO_2 folder and then deactivated and reactivated the mod with JSGME and it worked like a charm.
Needless to say back up the files first incase you don't like the results.
I still have fairly dark nights but at least I can now see
something at night and make out a horizon line.