View Single Post
Old 08-07-10, 11:50 AM   #2
pickinthebanjo
Seasoned Skipper
 
Join Date: Mar 2010
Location: Canada
Posts: 651
Downloads: 282
Uploads: 0
Default

I used that GUI in the past but then I moved to the ACM Reloaded GUI (http://www.subsim.com/radioroom/show...=155366&page=7) It succeeds OLC GUI.

-Anyway, the way I intercept enemy contacts is first by going to the bridge (or periscope if submerged) and making an observation (Range and Bearing) then marking it on my map.
-Around an hour later I take another Observation, again marking it on my map.
-Then I connect the marks, measuring the distance it traveled in that hour which I can later use to determine speed, but that line also shows you the ships bearing which you can use to intercept at a 90 degree angle.

Using that method, I can usually get within 500m of where the ship is supposed to be headed, even if it is like 8 miles away (any further and I can't really obtain viable observations.)
__________________
Intel Core I7 980x - ASUS Rampage III - EVGA GTX 570 - OCZ Gold 1600Mhz 6Gb - Intel X25-M 80Gb - Coolermaster HAF 932 - Windows 7 Ultimate - CoolerMaster 1200W


SH3 Deeper Torpedo Launch / Realistic Crush Depth Mod Here -
http://www.filefront.com/user/pickinthebanjo
pickinthebanjo is offline   Reply With Quote