I'd say that if you're in a position to guarantee a hit on a warship, you've probably taken too many risks to get to that position already.
Sailor Steve,
like your idea of forcing yourself to take a break from the game if you get killed, but a year is too long for me. The extra pleasure I would get from playing the game under those terms would be outweighed by the loss of pleasure from not playing at all for a year if I died.
So I'm going to take your concept and tweak it, I think I could lay off SH3 for a week if I died and that length of time would be enough to make me think seriously about the level of risk I'm taking.
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