Quote:
Originally Posted by gollum65
I was running silent but stopped so my crew would reload the tubes. I had fired all 8 fish at the destroyers and felt I needed more if I had any shot at escaping (if I could sink one....).
And I guess I'm unclear then on the question of pinging. Could anyone else verify how it works?
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as far as i know,in-game, destroyers indeed use both active and passive sonar.
active being the "ping" (similar to a fleet boat's hydrophone active ping ability to determine range and bearing to contact,or depth under keel) which gives away your bearing and depth, after it bounces off you and back to them,so they can set a course for your position, and also know how deep to set the depth charge(s).
IDK if it is a mod specific function, or historically correct, but in-game, in the case of securing from silent run to reload/repair,you run the risk of being "heard" as it is described as being "noisy". especially in shallower water,in relatively calm weather conditions.
i imagine this also has to do has to do with the functionality of the escort's sonar capability from one mod compared to another.
i always try and use the rule; the deeper,choppier,with the least amount of noise possible, the better.
if the weather isn't complying,you must be even more vigilant in choosing whether or not it is safe to secure from silent running.