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Old 08-06-10, 11:09 AM   #15
Lemke
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Join Date: Aug 2009
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Quote:
Originally Posted by janh View Post
Hmmh, I am confused. Was that while playing the campaign, or was that a separate single mission? Would be interesting how much of that was scripted, and how much AI could do itself.

This could give a hint whether AI for subs/wolfpacks will need developer involvement (patch, addon) to get into a proper state, or whether it is not that far of and can be modded through the AI functions. It would be awesome if this feature would be working as it should. This is really the only thing I am missing with SHIII.

It was while playing the campaign, the part called "The Black Pit". You have to talk to the officer in port and pick up a mission on the nav map before sailing out of the base. The mission I picked is called "Triumph of the wolpack" (Sink 75,000 tons of Allied supplies from HX/HXF convoys using wolfpacks). Remember, I'm using the "Reduced Mission Tonnage" mod, so the decription of the mission might differ from the stock version...

Quote:
Originally Posted by Jan Kyster View Post
Wow! What an intense read! Very cool!
Can you direct their firing? As in your aim is theirs? Have you tried that?
Thx for the comments!

I didn't pretend that the torpedoes were aimed at the direction I was looking at. I was just questioning if there was a relation between these two facts... It might well just be a coincidence.

Quote:
Originally Posted by Magnum View Post
Sorry, but I don't buy this. Maybe TDW now he is pretty deep into the AI scripts can confirm this... the AI sub can NOT fire, no matter if is torpedo or gun, they are not instructed to do so. I'm not sure where I was reading this to give a proper quote, but the script for the AI sub are set to evasive maneuvers, not a line about fighting back.

To go more further, I also made a custom mission where I put a wolpack in front of 2 retard merchants. At first contact, all subs submerged and sailed away on max speed.

So again.. I don't buy these stories.
I saw what I saw, period. If you don't believe it, that's your choice. I'm NOT related to UBI nor to any developer, and have no interest in cheating or telling lies. I can understand it is hard to believe though, given the impressive number of bugs in this game!

I have saved the game just before making contact with the convoy, so I'll try to launch a second attack this weekend. I'm using a macbookpro laptop with windows xp installed, and the keyboard doesn't have the usual "print screen" key. So I had to figure out how to take screenshots on my apple computer running window$... Problem solved now (MWSnap installed to change the shortcut key), which means I'll try to post some pictures next time (if I can manage to spot the AI torpedoes again!). I have already tried to reload my saved game, and both the wolfpack and the convoy are where they are supposed to be. The saved game is, thanks to god, working.

Last edited by Lemke; 08-07-10 at 09:52 AM.
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