Quote:
Originally Posted by Ducimus
There's always two ways to look at things like that.
a.) How it works in real life.
and
b.) How it really works in game.
I tend to focus on B when writing tutorials, tips or what not. 
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Your focus is correct.
Since you have already walked "the wild side" of the game (

) let me ask a question. If a lone DD pings (
ingame), isn't it listening too (via the "swing" mechanic between active and passive status you describe in the manual)? What I am actually asking is that, regardless of how the game-code handles it, in game-play terms isn't the lone DD atempting to behave as pinging and listening simulteneously?