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Old 08-06-10, 07:19 AM   #5
mkIpetrucci
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Quote:
Originally Posted by Arclight View Post
It's no more arcade than the previous games (unmodded), but let's leave that aside.

I agree DCS is "more of a sim", but it simulates something completely different. You're the pilot and have to fly alone, so you have to take care of everything. In SH, you're the captain. Captains don't run about the boat turning handles and wheels, or fiddling with torpedo-controls.

As a sim about being a WWII submarine captain, Silent Hunter does a decent job. Sure, they could model every little valve, but that's not the aim of the game.
Don't get me wrong, I enjoy SH III - GWX 3.0 a lot, and even SH4 - TMO 1.9, I was just emphasis two facts:
1. From my point of view, none of the SH series title is a "real" simulator game, even if you say that the captain doesn't need to push all the buttons, I still think they could have done a much better job (as a stock game, I mean), like having a round Earth instead of a plane one, real physics environment interaction and not in the last place, I think they could have done the game less buggy.
2. My expectancies regarding SH5 were higher than the results. After some experience in this area, I've hoped that the publishers would not release a game in such a buggy and incomplete state. I hope that someday there will be a supermod (something like the one GWX team made) that will made the game playable, but I won't bet this will happen. The thing that there are modders out here working on it it's good, but having all those little mods, some of them probably incompatible with each other, is not the best thing possible, but I don't know, it may be a promising start. Only time will tell if somebody will be able to put up a team that will "unite" all the "individual" mods.
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