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Old 08-04-10, 06:13 PM   #27
tater
Navy Seal
 
Join Date: Mar 2007
Location: New Mexico, USA
Posts: 9,023
Downloads: 8
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The credits will include:

Skwas (because S3D makes my part of the work trivial)
Miner1436 (the heavy lifting of making the model and base texture maps)
Myself (mucking around in S3D and the game to make it act like a boat)
Sergei (for letting me sidetrack him from other, even cooler work )
Keltos1 for his 13mm MG (since it's a plausible way to have the odd one show up ARMED to keep players honest

I'll try and throw this out the door in the not too distant future in a way that allows people to see it randomly in a plausible way in existing campaigns.

I have to admit one major bias, I'm not going to bother with vetting its appearance in the stock campaign. It'll show up as coastal traffic or not. If it shows up at sea... tough, the stock campaign isn't worth 2 seconds work IMO, anyone who wants can fix that. I'll make every effort to make it work seamlessly for RSRDC and TMO, however.
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