Quote:
Originally Posted by Frumpkis
I don't think so. We're in the middle of a transition from traditional ways of delivering passive entertainment like music, video, and movies to computer-based ways of delivering this media. We have satellite TV in the house, but my family is already spending half its TV-watching time on streaming Netflix via computer. As soon as the selection improves enough, we'll probably ditch the Sat TV and go online-only.
Another thing... people now shoot camera stills and video on digital media, which is stored, edited, and displayed on PC's. Have you ever tried to edit an hour of HDTV-res digital video? I couldn't do it on my last PC. I can only do it on my new, much faster box with a blazing-fast GPU (which is also a great gaming machine).
As long as people want to view, store, and process HD-quality digital media on their computers, we'll have healthy platforms for running games. The main restriction on games developed for PC's will remain what they are now -- the ease-of-use in running games on consoles (no configuration hassles), and the built-in DRM advantage with console games.
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I agree, and for the simple reason that the PC has become a fixture of daily modern life. You aren't going to email work from your Playstation. Because of that, everyone is going to continue to own and buy PCs. And so long as people continue to buy them, companies will continue to make games for them.