Hi everyone.....OK, I've been messing around with Wings 3d, easily the best 3d model program I have come across....I've been trying to shrink the "bulges" that are on the hull of the BB Revenge so it looks much more like the BB Sao Paulo (which I am trying to mod).....here are my working results:
Not acceptable! :rotfl: Looks like shark teeth!
Here is what I tried....I cut out the bulges and extruded the beams at the top of the holes and stretched them over the holes:
...and the wire frame
The DAT likes this enough to allow it, but it obviously does not look like what is in Wings 3D......
I did a "smooth" version that looks very good in Wings 3d, but the DAT file using the Sansal tool would not accept it...I tried to imitate the design, which generally looks like a rectangle with a diagonal line that crosses its plane:
....but for whatever reason, the DAT file just doesn't like it. Apparently, the game translates a little differently what is shown in the Wings 3D program.....now its a matter of finding out what those differences are, and how what appears in Wings 3D is shown in SH3.
Of course, any help will be appreciated!
-Jeff