[QUOTE=Nisgeis;1455416]
How many is a few? Literally three degrees won't hurt at all, if it's 30 degrees it will cause problems. Use the TDC's PK to keep a running score of where your data puts the ship and then compare that to the actual measured position of the ship. It's simple to get when you work it out, as there's only one reason for the discrepancies.
I'll see if I can put something together, as it's relatively easy to get if you see it graphically.
You turn on the PK to start the solution running. The TDC will then update the position of the target automatically based on the problem you entered and will generate a firing solution based on the changing situation. This constantly changes the gyro angle orders being fed to the torpedoes, so they will always go to the right course for the target. If your initial problem was accurate, then the solution will be accurate. If not, you can check the TDC's position against the actual position and adjust your solution accordingly.
When you say you did a constant bearing attack, what do you mean? Do you mean you drew out the lead angle and waited until then to fir, or do you mean that you did some crazy stuff with sending a made up lead angle to the TDC by pointing the scope to a bearing that the target wasn't at?
If you just waited for your drawn bearing the the TDC was operatng the torpedoes and they wouldn't have had zero gyro angles set, unless you fired at the point when the TDC progressed them to zero. If you used a made up bearing, then you shouldn't have hit.
The TDC will also take into account the speed of the torpedoes and will adjust the gyro angles so they all hit the target in the TDC, as long as the problem is accurate.
You don't need 'simple' targetting solutions if you are using the TDC with the PK. You don't have to do anything at all, as the TDC is doing all the work. Remember that the simple tagetting procedures were created for those who didn't want to use automatic targetting, but didn't ike the idea of full on manual targetting with the TDC and PK, which you are now well beyond. QUOTE]
How do I multiquote messages?
Any graphs, etc. will be helpful.
I hit the little watch after every two bearing and range readings. Let's say I take 6 readings, so i hit the watch three times. When do I activate the PK? Why?
So, you are saying the I do not need the constant bearing attack, Dick O;Kane, Cromwell, Easy Aob, Solution Solver, or pure luck now that I am using your mod. (RR will soon retire to the dust bin of history, where he will join Captain MattJ). Let the TDC do the work, you say. Okay, but what is it doing? Tracking the target? Setting the gyro angle? Creating a lead angle? Setting the Aob? Why do I need to send Aob, or do I? I am familiar with Easy Aob, but for that mod, one still has to set Aob as i recall. Then, after determining range, the PK is activated. What you say is happening is that the TDC has formulated a solution for the course and speed of the target now that it has been activated. How do I know when to fire torpedoes? What is the best bearing and range? Since I did not have the answer to these questions, I reverted to the constant bearing attack, by double clicking the range button with the periscope at 350 degrees, set the Aob at 80 (90 degrees - 10 degrees) and fired when the target crossed the firing point of 350 degrees (360 degrees - 10 degrees). What should I have done instead? Remember, you invented this device, I didn't, but I am trying to understand it.
How can you correct the TDC solution? If the target's course calculated by the TDC is wrong, how will you know and how can you correct it? If you plot its course and the course and speed are different that those set by the TDC, how do you know which are the correct course and speed?
Last edited by I'm goin' down; 07-29-10 at 04:03 AM.
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