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Old 07-23-10, 03:05 PM   #1
She-Wolf
Watchdog
 
Join Date: Jan 2007
Location: Hampshire UK
Posts: 971
Downloads: 152
Uploads: 0
Default mods - what am I doing wrong

Hi folks,I downloaded a few mods today and put them in the MODS folder for JSGME to deal with, and started adding one at a time. All was going well, I had Darkwraith's oldstyle instruments - can't remember which version I stuck with but I tried two or three
also his compass,
Church's key commands
SteelVikings Interior
Sobers wave mechanics
Simple Fixes
and Shadow Improvement.

all seemed fine, but time was getting on, so I put a few more on all at once - and the game ctd'd.

I wasn't bothered as I figured if I removed all the unknowns, it would be OK, but it wasn't, and even when I took every mod off, it still ctd'd.

So, started a new career and this time I only put on Church's keyboard and DarkWraith's compass, and that was ok - but I recalled that there was one mod which gave me a useful little click-on to return to course, down the bottom of the navigation map,and I wanted it back, so I plumped for DW's NewUI 3, to see if that was the one. Crashed again, and even when I disabled the mod, and even leaving only Church's Keyboard active, still crashed ( sigh). So I thought I had best ask you who know about these things - is it best to add certain mods first and what might be happening that stops the game righting itself after I have removed the problem mod?
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