Ha end of route problem
What you ran into, and it is rare, is a group reaching the end of its assigned path (waypoints).
In the mission editor, when creating a group, you designate a path of waypoints for it to move along. One option is to have it repeat the path, another is for it to delete at the last waypoint.
This was done, probably to avoid waste of memory. Groups have a timeframe to appear, sail, and then go away. It takes too much RAM to keep the whole campaign active all the time.
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