There is a value for the depth charges in the .sim for them called percussion or something like that. I am pretty sure that it controls the radius that it will cause the boat to shake/move. TDW has already edited the .sim for them in his AI mod, try posting there and seeing if he will make the adjustments in his mod.
Edit: Ah, the value I think we have to tweak is actually called impluse.
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He sank 198,650 tons....who you ask?....Erich Topp, that's who!
Last edited by SteelViking; 07-23-10 at 06:20 AM.
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