Quote:
Originally Posted by Herr-Berbunch
So I guess the depth of the torpedo has to be increased for magnetic, otherwise it'd just be impacting...  this could increase my stats somewhat! 
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I usually set depth on magnetics to run (I hope) within 1 meter of the ship's draft - below it in calm water of course but above it if the sea's bouncing her around a bit. If the water's really rough and I still want to go magnetic I'll even set the depth the same as for impact just to be sure.
The nice thing about a magnetic is that even if it hits the target, it's still going to go off because if it hits, it's definitely inside the EM field. And it seems to negate the problem of impact eels bouncing off without detonating because of the angle of approach was outside the optimum range.