Quote:
Originally Posted by SteelViking
Yeah I think that might be possible depending on where the ballast tank vents are. You see, there are a TON of nodes all along the deck for deckwaves/water drain all along the boat, so we could easily stick a particle generator on any of them. Then we would just have to figure out what settings would be the best to get it to work realistically.
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How about linking the effect to the Tanks Flooding Sound Controller. That way when you select any dive command, the effect starts when the sound starts.