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Old 07-21-10, 03:41 AM   #43
urfisch
Sea Lord
 
Join Date: Mar 2005
Location: Deep down in Germany
Posts: 1,969
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Quote:
Originally Posted by privateer View Post
Today I got the body animations for the
POS_20mmTwin_UFlak.anm
exported successfully.

I'll take one of the higher poly Charactors I've got and re-create the
positions and do an import.
I'll then move the animations to the correct area and test it.

I've also got a good handle on the eyes, lips,etc.

So if the body works OK, I'll do the head next.
you are the man, dude!

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