Quote:
Originally Posted by SteelViking
Well, you can edit the shadow map of it to make it brighter colored or to add tints to it.
Like I said, Uboat7B_O01.dds is the shadow map for that conning tower, and the flag staff is the object in it at 552-292.
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I can't use that texture as there's no way to get the ID of it. If I could access it's 16 digit hex ID I'd have no problems. But since it's embedded in that freakin .GR2 file with no access to it I'm screwed and thus have to make/use my own textures in the mod.