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Old 07-15-10, 07:35 AM   #148
Zedi
Sea Lord
 
Join Date: Mar 2010
Posts: 1,845
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Quote:
Originally Posted by TheDarkWraith View Post
part of the problem is the ships were docked. I haven't found a way to undock a ship and make it come after you. Once the ship is marked as docked it's forever frozen in time to that docked location. The sensor effectiveness of a docked ship is very low - the docked alert state isn't that much better either. The other problem is I don't have the AI responding to unknown contacts. Currently the ship's AI only responds to sub contacts. I'm working on fixing this but it's slow moving as any little error in the .AIX files instantly CTDs the game. Makes it hard to find the error/bug..... The .AIX files are not like the .py files where when they throw an exception a little messagebox pops up telling you the error/what went wrong giving you some clue and a place to start looking.
Well, Scapa is a very badly designed but even so, is the first time I saw docked patrol ships. I camped millions of times that place, but every time the destroyers are on the move. Maybe something makes them to stop...
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