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Old 07-15-10, 01:53 AM   #4
Madox58
Stowaway
 
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Quote:
Originally Posted by iambecomelife View Post
I'm interested. A few simple animations would really add a lot to the game, especially to give the ships a greater sense of "life".

For my WWI mod I would love to have a man hoisting the British flag as a Q-ship opens fire.

I wonder if we will be able to have these animations triggered by certain states - for example, no panic motions unless ship is under attack, no sailors loading cargo during combat, etc.

Anyway, let me know what exactly needs to be done and I will give it a shot.
Many fear the animations side of things so no major attempt has been
made to do much with them.

But there are keys to look at.
Gun crews move only when guns are raised or lowered.
So there is a key to look into.
Fireing animations through zones, particle effects, etc.
Also areas never tried to any extent.

You can also blend Mesh animations with Keyframe animations.
It all seems daunting, but so did making playable surface ships at one time.
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