
Not against all Mate.
Just interested in animation stuff.
It took years to break SH3 animations.
The skeletal animations are probably based on the .bip format?
(3D Max is the main tool as far as I know)
So cracking the incodeing is possible.
If S3D can not handle the job?
We create a new tool that will.
But that is for later work.
I have much to do now.