I've heard of a few more of those big ocean liners that were scrapped in the 30s (although never any after 1937, when tensions escalated). I bet the British were wishing they had kept a few more of them in reserve or something in 1940-41...

Of course they were probably structurally unsound by that time - look what happened to the colliers Nereus and Proteus. The rest of their sister ships were scrapped in the 1930s (except for the vanished Cyclops and the converted-to-carrier Jupiter) but they were sold to Canada in 1941 as bauxite carriers. One of the scrapped sisters, the Jason, had been so rusted, that someone cleaning rust off the hull broke a hole in it with a hammer

. The fact that the Nereus and Proteus both vanished in mildly bad weather doesn't seem to be as big a mystery as some believe it to be :hmm:.
Imagine having rusty ships like that in SH3 - no more "three torpedoes to sink freighter" threads. It would be more like "two shells expended, 19,000 ton cargo and 46,000 ton transport sunk."

. Or maybe we could just arm our U boat crews with hammers and send them over in a dingy...
Anyway, these obsolete and hypothetical ships would be impossible to make with the techniques currently available, even if they were viable. Maybe someday in the future, when someone with the SDK is bored and looking for a novelty ship to make, we'll have the sister of the Titanic and 19,000 freighters that could be sunk with a hammer. For now, I'll look forward to the more vital merchants - speaking of which, if anyone makes any progress, don't hesitate to post. I'm still too DOS illiterate to make any progress myself.