Thread: Dead again.
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Old 07-13-10, 08:31 PM   #22
maillemaker
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Join Date: Apr 2007
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but in 1939 or later before magnetics eels, I say it would more danger in the situation you serious hesitatio
The game provides magnetic pistols from day one.

My experience is that the game models magnetic torpedo malfunctions by premature detonation. But they almost never pre-detonate within 1000m, and I don't think I've ever seen one pre-detonate within 500m.

Inside 500m, if you have the depth set right, they will go off just about every time. When I kill chasing escorts, I only fire at 400m, unless they are especially stupid and cruise straight in in a straight line. Even then I usually wait until they are 500m or less.

Steve
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