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Old 07-12-10, 04:37 AM   #23
andritsos
Gunner
 
Join Date: Mar 2010
Posts: 92
Downloads: 71
Uploads: 0
Default quoted by sorlim the community dev

''Right now, Silent Hunter 5 does not have and cannot get a development team. The people that have worked on the game have been assigned to different other projects for the time being. This does not mean that SH5 has been abandoned and the situation might change in the following months. I have no time frame for a possible improvement nor can I estimate the chances of it happening.

So, for now, we must rely on the modders to improve the game. I'm asking for your help in putting together a basic list of must-have mods.''


Appreciate that actually tried and noted most thing we told him and that at least spent some time for us searching for answers(Thing that UBI actually never seems to do)he said he coem here to subsim sometimes.

AT least he directly gave to us the innevitable answer for the next montsh do not w8 for something new,something like the Sh project was abandoned( maybe paused) and for sure if they reput the dev team, they will have to wait some months to finish their project or put a new dev team that ill have to reunderstand the whole thing again, and wait again some months.

Actually now seeing the state of Sh5,( w8...now i understand that im very furious....speaking/telling helps also for calming down and rethink and make use of logic) for contrasting i know why Sh3 did better: they worked with the uboat veteran that give tips to them( probably when showed did thing in ''Sh5 quality'' he will everytime give them a slap(right word?) in on their faces till they do it more properly.
Now im calmer.... well in the end at least i appreciate that they gave us a sub game that actually is better than nothing
Just remebered old days in Sh3 at 1944 with teh tension of not being hit by a destroyer when damaged,flooding forced to stay on sea floor at 90 m......
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