Today I got the body animations for the
POS_20mmTwin_UFlak.anm
exported successfully.

I'll take one of the higher poly Charactors I've got and re-create the
positions and do an import.
I'll then move the animations to the correct area and test it.
I've also got a good handle on the eyes, lips,etc.
So if the body works OK, I'll do the head next.